Sacktastic:PttS - Programmable Robots
2 posters
Sacktastic:PttS - Programmable Robots
This level demonstrates programmable robots similar to the one shown in LBP2 Announcement Trailer.
There are four different robots. Each one carries out a more complicated task than the last.
Non of the complicated logic or control systems are visible when playing the level - there is a lot happening off screen.
PSN ID - fluxlasers
There are four different robots. Each one carries out a more complicated task than the last.
Non of the complicated logic or control systems are visible when playing the level - there is a lot happening off screen.
PSN ID - fluxlasers
fluxlasers- Posts : 2
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Re: Sacktastic:PttS - Programmable Robots
There is a lot happening off screen..... well that's the understatement of the year. please can you include a teleport or jetpack option to see the logic?
Strangepom- Posts : 107
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Location : I live on my moon
Re: Sacktastic:PttS - Programmable Robots
I've added a jet-pack, but it's still difficult to see how it all works due to the low light and the fact that the main components are made from glass and they're quite big.
The robot arms you see in the level do not move the robot's hand. The mechanical movement of the hand is controlled by a large X-Y configuration of pistons (connected to the hand with invisible material) and I use emitters placed along the X-Y axis to control the position of the arm. When an emitter is activated the piston moves to that position and the next operation is started. The "program" activates the emitters to produce the sequence of movements.
If you're interested in seeing more, add me as a friend and I'll show you the level in create mode.
The walking machine at the end was recently added and is not inspired by anything in LBP2. It is something I made the other day and thought it would be a cool addition to the level. I got the idea for it from a video I saw on YouTube.
The robot arms you see in the level do not move the robot's hand. The mechanical movement of the hand is controlled by a large X-Y configuration of pistons (connected to the hand with invisible material) and I use emitters placed along the X-Y axis to control the position of the arm. When an emitter is activated the piston moves to that position and the next operation is started. The "program" activates the emitters to produce the sequence of movements.
If you're interested in seeing more, add me as a friend and I'll show you the level in create mode.
The walking machine at the end was recently added and is not inspired by anything in LBP2. It is something I made the other day and thought it would be a cool addition to the level. I got the idea for it from a video I saw on YouTube.
fluxlasers- Posts : 2
SackPoints™ : 4751
Reputation : 0

» Sacktastic PttS: Lift Off
» Sacktastic:PttS The Grappling Hook.
» Changing my Sacktastic:PttS entry
» Sacktastic:PttS - Tower of Whoop
» Sacktastic:PTTS Tower of woop
» Sacktastic:PttS The Grappling Hook.
» Changing my Sacktastic:PttS entry
» Sacktastic:PttS - Tower of Whoop
» Sacktastic:PTTS Tower of woop
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